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What's New for Alliance Campaign scenario option A - to GDI or Nod. New base facilities to build such as the barracks, missile silo, power plant, and quantum computing station. Strategies - to help you reach your goals. New units - including the Mammoth Mk. II, and Nod's cyborg commando. New buildings - especially offensive ones such as the nuclear reactor, SAM silo, and the surface-to-air laser. AI units and buildings - to teach you how to take them on. Rebalanced minor units. Still not very effective. Eastern Europe map - a new 'Free Radical' map to play on. GDI and Nod can now build hybrids, such as the tank-walker -- although it's rather less useful than I imagined it would be. Internet support for selected types of multiplayer game, including voice and modem; local multiplayer games are IPX only. New manual in PDF format (written by yours truly). New demo screens and "shots" zip file. A quick readme document in the "Binaries" directory to help you get started. Improved GDI AI so that it is slightly better than before. The Nod AI has been tweaked to be faster than its GDI counterpart. Bugs fixed. d2c66b5586