NGC - Super Mario Sunshine [JPN]
in super mario sunshine, the wii remote can be used to change the angle of the water while spraying. this works by tilting the wii remote in the direction of the spray, as opposed to tilting the screen in the desired direction. the wii remote is used for all moves in this game, so instead of the a and b buttons, the left and right shoulder buttons control the water spray, as does the d-pad.
in super mario sunshine, the shine sprites can be made to jump higher. however, this only works if the player holds the b button down while pressing a. the player must hold the b button down for a short period of time, or the shine sprite will simply jump. pressing the a button on the wii remote while holding down the b button will cause the shine sprite to jump higher for a short period of time. this also works when the player presses the b button on the wii remote and presses a at the same time. the shine sprite will jump a little higher with each press of the b button. it is important to keep track of when to press a and b, or the shine sprite will not jump high enough.
the camera in super mario sunshine is much more fixed than previous games in the series. the camera can move vertically, but not horizontally. this may be an attempt to simulate a first-person perspective. the camera is also very zoomed in. super mario sunshine also has a completely different feel than previous games in the mario series. there are more open areas, and more enemies are hidden in plain sight. mario's moves are much more fluid, and there are different animations for the title screen, the credits, and the final credits. the game features a soundtrack made by famous japanese musician koda kumi. unlike the previous games, super mario sunshine's soundtrack and sound effects are completely in japanese. this was not surprising, as the game was published in japan, and as such, it makes sense to have the soundtrack and sound effects be in japanese. the soundtrack is also much more aggressive than the previous mario soundtracks, with much more of a \"rock/metal\" feel to it. the nintendo gamecube sound chip is also used in super mario sunshine.